![]() ![]() In Competitive Hostage Rescue, all Counter-Terrorists receive a $600 reward for picking up a hostage.In Bomb Defusal, defusing or planting the bomb awards a $300 bonus for the player that defused / planted.The Money cap in Casual Mode has been changed to $10000 as opposed to $16000 in Competitive. ![]() Teamkilling will result in a penalty of -$3300, including killing the VIP as a CTĪll information below only applies to Classic Modes ( Casual and Competitive) as Arsenal and Deathmatch do not use money.Killing a hostage will result in a penalty of -$1500. ![]() Every time the player injures a hostage the player will receive a -$150 penalty.In Hostage Rescue, all Counter-Terrorists receive an $850 bonus for every hostage they rescue, even if they lose the round.In Bomb Defusal, if Terrorists were able to plant the bomb but lose the round, all Terrorists receive an $800 bonus.$3000 after losing 4 or more rounds in a rowĪfter the condition of a team winning two consecutive rounds is satisfied then the loss bonus money changes to above where their first loss means they receive $1500 and not $1400.If the team that wins two consecutive rounds beforehand loses then they receive:.$3400 after losing 5 or more rounds in a row.In Assassination, all Counter-Terrorists receive a $2500 reward if they won by successfully guaranteeing the escape of the VIP.In Assassination, all Terrorists receive a $2500 reward if they win by killing the VIP.In Hostage Rescue, the winning team receives $3600 if they win by eliminating the enemy team.In Bomb Defusal, all Terrorists receive $3500 if they win by detonating the bomb.In Bomb Defusal, all Counter-Terrorists receive $3500 if they win by defusing the bomb.In Bomb Defusal, all Counter-Terrorists receive $3250 if they win running down the time.In Bomb Defusal, the winning team receives $3250 if they win by eliminating the enemy team.Rescuing a hostage as a Counter-Terrorist rewards $1000.In Hostage Rescue, Interacting with a hostage as a Counter-Terrorist rewards $150 to the player, but only the first time they interact with that specific hostage.In all modes, killing an enemy player rewards $300 to the killer.In addition, if playing a Casual Mode game, all money awards for kills are halved.ģ1 August 2012 Counter-Strike to Counter-Strike: Source Rewards Kill reward The money system has been slightly updated in Counter-Strike: Global Offensive to award differing reward amounts for getting kills with certain weapons and currently any money gain/loss is noted above the player's health in the HUD with text notifying what the change was for (such as "$300 awarded for planting the C4" or "$300 awarded for neutralizing an enemy with the M4A4"). Additionally, at the start of the warmup, players will have their money set to the money cap of the game mode. In Global Offensive Casual, the default starting money for a game is $1000. ![]() In most games and Global Offensive Competitive, the default starting money for a game is $800. (But continued penalty acts may result the said player auto-kicked from the server depends on the settings.) The player's money cannot go into negative value even if the player incurs penalty while already having $0. The amount of money the player owns is retained between rounds, and is only lost when the player buys equipment or incurs a penalty (such as injuring/killing hostages). Often times, players may be forced to pick a different weapon selection than they prefer due to financial restrictions. When looking at a player's saved loadouts on the buy menu, any loadout that cannot be fully-purchased with the player's current cash reserve will be slightly grayed-out, as will specific weapons and items in the categories of equipment. On servers that use plugins to give players large cash reserves, money management is less important than in servers that do not artificially adjust them. Money is provided for completing rounds regardless of being the victor or loser, but more currency is awarded for winning a round. Players start out a match with a specified amount, and will receive more as the match goes on, with the maximum possible amount a player can amass set to $16000.
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